Source code for kaolin.conversions.sdfconversions

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# Occupancy Networks
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# Copyright 2019 Lars Mescheder, Michael Oechsle, Michael Niemeyer, Andreas Geiger, Sebastian Nowozin
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import torch
import os
import torch.nn.functional as F
import numpy as np
import trimesh

from kaolin.mise import MISE
import kaolin
import kaolin as kal


[docs]def sdf_to_voxelgrid(sdf: kaolin.rep.SDF, bbox_center: float = 0., bbox_dim: float = 1., resolution: int = 32, upsampling_steps: int = 2): r"""Converts an SDF to a voxel grid. Args: sdf (kaolin.rep.SDF) : an object with a .eval_occ function that indicates which of a set of passed points is inside the surface. bbox_center (float): center of the surface's bounding box. bbox_dim (float): largest dimension of the surface's bounding box. resolution (int) : the initial resolution of the voxel, should be large enough to properly define the surface. upsampling_steps (int) : Number of times the initial resolution will be doubled. The returned resolution will be resolution * (2 ^ upsampling_steps) Returns: (torch.Tensor): a voxel grid Example: >>> sdf = kal.rep.SDF.sphere() >>> voxel = kal.conversions.sdf_to_voxelgrid(sdf, bbox_dim = 2) """ mesh_extractor = MISE( resolution, upsampling_steps, .5) points = mesh_extractor.query() while points.shape[0] != 0: # Query points pointsf = torch.FloatTensor(points) # Normalize to bounding box pointsf = pointsf / (mesh_extractor.resolution - 1) pointsf = bbox_dim * (pointsf + (bbox_center - 0.5)) values = sdf(pointsf) <= 0 values = values.data.cpu().numpy().astype(np.float64) mesh_extractor.update(points, values) points = mesh_extractor.query() voxels = torch.FloatTensor(mesh_extractor.to_dense()) return voxels
[docs]def sdf_to_trianglemesh(sdf: kaolin.rep.SDF, bbox_center: float = 0., bbox_dim: float = 1., resolution: int = 32, upsampling_steps: int = 2): r""" Converts an SDF function to a mesh Args: sdf (kaolin.rep.SDF): an object with a .eval_occ function that indicates which of a set of passed points is inside the surface. bbox_center (float): center of the surface's bounding box. bbox_dim (float): largest dimension of the surface's bounding box. resolution (int) : the initial resolution of the voxel, should be large enough to properly define the surface. upsampling_steps (int) : Number of times the initial resolution will be doubled. The returned resolution will be resolution * (2 ^ upsampling_steps) Returns: (torch.Tensor): computed mesh preperties Example: >>> sdf = kal.rep.SDF.sphere() >>> verts, faces = kal.conversion.sdf_to_trianglemesh(sdf, bbox_dim=2) >>> mesh = kal.rep.TriangleMesh.from_tensors(verts, faces) """ voxel = sdf_to_voxelgrid(sdf, bbox_center, bbox_dim, resolution, upsampling_steps) verts, faces = kal.conversions.voxelgrid_to_trianglemesh(voxel) return verts, faces
[docs]def sdf_to_pointcloud(sdf: kaolin.rep.SDF, bbox_center: float = 0., bbox_dim: float = 1., resolution: int = 32, upsampling_steps: int = 2, num_points: int = 5000): r"""Converts an SDF fucntion to a point cloud. Args: sdf (kaolin.rep.SDF) : an object with a .eval_occ function that indicates which of a set of passed points is inside the surface. bbox_center (float): center of the surface's bounding box. bbox_dim (float): largest dimension of the surface's bounding box. resolution (int) : the initial resolution of the voxel, should be large enough to properly define the surface. upsampling_steps (int) : Number of times the initial resolution will be doubled. The returned resolution will be resolution * (2 ^ upsampling_steps) num_points (int): number of points in computed point cloud. Returns: (torch.FloatTensor): computed point cloud Example: >>> sdf = kal.rep.SDF.sphere() >>> points = kal.conversion.sdf_to_pointcloud(sdf, bbox_dim=2) """ verts, faces = sdf_to_trianglemesh(sdf, bbox_center, bbox_dim, resolution, upsampling_steps) mesh = kal.rep.TriangleMesh.from_tensors(verts, faces) return mesh.sample(num_points)[0]